01/04

Rogue Solitaire


Unity3D (C#, UnityScript) 

At first named 1000 Solitaires, this mobile game is a hybrid of classic peg solitaire and rogue-like games.  The goal was to complete a functional prototype in collaboration with Professor Jonathan Lessard.

I integrated the game UI and developed the Quest and Adventure modes systems. The player can either play Classic or Adventure mode. In Adventure mode there are 3 choices of difficulty: copper, silver and gold medals difficulty. Throughout those modes there is a number of quests that the player can also complete.

Google play store link

Jonathan Lessard, PhD

01/04 - Rogue Solitaire