02/04

Lilith


Unity3D (C#) 

 

This is a 2D scroller one player action game where the player needs to perform specific combos to kill different types of monsters that he/she meets along the way before facing the final boss. The idea was to create a crazy over the top action game where the combo system dominates and when executed right gives the satisfaction of performing a complex fighting move along with some cool visual effects.  The game was built in collaboration with 2 graphic artists and another programmer.

 

MY CONTRIBUTION

My task was to program the combo system, the Enemy AI and the logic of the game. I used C# to program several scripts. Here is a  </> Sample of the Combo Manager Script  </>

 

PRESS

Lilith was presented to the public on an old fashioned arcade machine at Correlate 2014,  the Design & Computation Arts Year-End Exhibition,  Concordia University. Correlate - Lilith | Correlate - Julieta

COLLABORATORS

Karolane Robert - graphic artist Saeng-a-Loon Chaengsavang - graphic artist Philip Figiel -  programmer

 

02/04 - Lilith